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Posts Tagged ‘C Sharp’

C# Using Statement – Try / Finally – IDisposable – Dispose() – SqlConnection – SqlCommand

November 17th, 2009 Neeraj Mathur 1 comment

While viewing some of the C# code written by a new programmer, I noticed that they lack of calling Dispose() method on SqlConnection and SqlCommand objects. And the dabase code was not placed in try/finally blocks. This coding style is typical newbie style of development that everyone, including myself, attempted in the very beginning.

SqlConnection conn = new SqlConnection(connectionString);
SqlCommand cmd = new SqlCommand(commandString, con);
con.Open();
cmd.ExecuteNonQuery();
con.Close();

The problem in the above code is that SqlConnection and SqlCommand implement IDisposable, which means they could have unmanaged resources to cleanup and it is our job, to make sure Dispose() gets called on these classes after we are finished with them. And, because an exception could be raised if the database is unavailable, we need to make sure Dispose() gets called even in the case of an exception.

Its better to use the “using” keyword in C#. Internally, this generates a try / finally around the object being allocated and calls Dispose() for you. It saves you the hassle of manually creating the try / finally block and calling Dispose().

The new code would looking something like this:

using (SqlConnection con = new SqlConnection(connectionString))
{
    using (SqlCommand cmd = new SqlCommand(commandString, con))
   {
      con.Open();
      cmd.ExecuteNonQuery();
   }
}

This is essentially equivalent to the following:

SqlConnection con = null;
SqlCommand cmd = null;
try
{
     con = new SqlConnection(connectionString);
     cmd = new SqlCommand(commandString, cn);
     con.Open();
     cmd.ExecuteNonQuery();
}
finally
{
      if (null != cm);
         cmd.Dispose();
      if (null != cn)
         con.Dispose();
}

You may notice the lack of calling Close() on the SqlConnection class, con. Internally, Dispose() checks the status of the connection and closes it for you. Therefore, technically you don’t need to call Close() on the connection (con) as Dispose() will do it for you. In addition, Dispose() destroys the connection string of the SqlConnection class. Therefore, if you want to re-open the connection after calling Dispose() on con, you will have to re-establish the connection string. Not doing so will throw an exception.

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Categories: ASP.Net, C Sharp Tags: , , ,

Optional Parameter C# 4.0 New Feature

October 11th, 2009 Neeraj Mathur No comments

Microsoft has introduced a new Optional Parameter feature in C# 4.0. In this if we will not specify the value of parameter then function will automatically take default value rather then giving the compile time error.

Lets look at the example:

public void SendEMail(string toAddress, string bodyText, bool ccAdmin = true, bool isBodyHtml = false)
{
   // Full implementation here
}

Least specified “overload” consuming code written will look like this:

SendEMail("jhon@foo.com", "Hello World");

The IL that the C# compiler will generate will actually be the equivalent of this:

SendEMail("jhon@foo.com", "Hello World", true, false);

The best part in this is that, unlike traditional method overloading, you have the ability to omit only the 3rd parameter in conjunction with the new Named Parameters language feature and write your code like this:

SendEMail("jhon@foo.com", "Hello World", isBodyHtml: true);

This will allow consuming code to only pass 3 arguments for succinctness but still invoke the appropriate overload since the IL generated in that instance will be equivalent to this:

SendEMail("jhon@foo.com", "Hello World", true, true);
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Categories: C Sharp Tags: , , ,

A Quick Reference Guide to Microsoft Technologies (Cheat Sheets)

September 8th, 2009 Neeraj Mathur 1 comment

While working as a developer we all face some syntax problem , So in order to reduce that same redundant syntax search effort everyday Technology people had  compiled very good single page handy sheets which contains syntax and common features of each technology which is also known as Cheat Sheets, And i think every developer should have them.

These Cheat sheets are normally  one-page reference guide

 

1. .NET Quick Reference

2.  ASP.NET 2.0 Page Life Cycle & Common Event

3. Visual Studio Built-in Code Snippets (C#)

4. Quick Reference to JavaScript

5. ASP – Active Server Pages & ASP.Net

6. Quick Reference to C# common functions and methods

7. Quick Reference to Regular Expression

8. SQL – Structured Query Language

    9. UML – Unified Modeling Language

10. XML – eXtensible Markup Language

11. Jquery cheat Sheet

12. AJAX

13. Others

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Basic Object Oriented Programming Concepts (OOP)

September 4th, 2009 Neeraj Mathur No comments

1. Introduction

I have noticed an increase in the number of articles published in the Architect category in code-project during the last few months. The number of readers for most of these articles is also high, though the ratings for the articles are not. This indicates that readers are interested in reading articles on Architecture, but the quality does not match their expectations. This article is a constructive attempt to group/ define/ explain all introductory concepts of software architecture for well seasoned developers who are looking to take their next step as system architects.

One day I read an article that said that the richest 2 percent own half the world’s wealth. It also said that the richest 1 percent of adults owned 40 percent of global assets in the year 2000. And further, that the richest 10 percent of adults accounted for 85 percent of the world’s total wealth. So there is an unbalanced distribution of wealth in the physical world. Have you ever thought of an unbalanced distribution of knowledge in the software world? According to my view point, the massive expansion of the software industry is forcing developers to use already implemented libraries, services and frameworks to develop software within ever shorter periods of time. The new developers are trained to use (I would say more often) already developed software components, to complete the development quicker. They just plug in an existing library and some how manage to achieve the requirements. But the sad part of the story is, that they never get a training to define, design the architecture for, and implement such components. As the number of years pass by, these developers become leads and also software architects. Their titles change, but the old legacy of not understanding, of not having any architectural experience continues, creating a vacuum of good architects. The bottom line is that only a small percentage of developers know how to design a truly object oriented system. The solution to this problem is getting harder every day as the aggressive nature of the software industry does not support an easy adjustment to existing processes, and also the related online teaching materials are either complex or less practical or sometimes even wrong. The most of them use impractical, irrelevant examples of shapes, animals and many other physical world entities to teach concepts of software architecture. There are only very few good business-oriented design references. Unfortunately, I myself am no exception and am a result of this very same system. I got the same education that all of you did, and also referred to the same resource set you all read.

Coming back to the initial point, I noticed that there is a knowledge gap, increasing every day, between the architects who know how to architect a system properly and the others who do not know. The ones, who know, know it right. But the ones, who do not know, know nothing. Just like the world’s wealth distribution, it is an unbalanced distribution of knowledge.

2. Background

This article began after reading and hearing the questions new developers have, on basics of software architecture. There are some good articles out there, but still developers struggle to understand the basic concepts, and more importantly, the way to apply them correctly.

As I see it, newcomers will always struggle to understand a precise definition of a new concept, because it is always a new and hence unfamiliar idea. The one, who has experience, understands the meaning, but the one who doesn’t, struggles to understand the very same definition. It is like that. Employers want experienced employees. So they say, you need to have experience to get a job. But how the hell is one supposed to have that experience if no one is willing to give him a job? As in the general case, the start with software architecture is no exception. It will be difficult. When you start to design your very first system, you will try to apply everything you know or learned from everywhere. You will feel that an interface needs to be defined for every class, like I did once. You will find it harder to understand when and when not to do something. Just prepare to go through a painful process. Others will criticize you, may laugh at you and say that the way you have designed it is wrong. Listen to them, and learn continuously. In this process you will also have to read and think a lot. I hope that this article will give you the right start for that long journey.

The knowledge of the actions of great men, acquired by long experience in contemporary affairs, and a continual study of antiquity” – I read this phrase when I was reading the book named “The Art of War”, seems applicable here, isn’t it?

Prerequisites

This article is an effort to provide an accurate information pool for new developers on the basics of software architecture, focusing on Object Oriented Programming (OOP). If you are a developer, who has a minimum of three or more years of continuous development experience and has that hunger to learn more, to step-in to the next level to become a software architect, this article is for you.

4. The Main Content

4.1. What is Software Architecture?

Software Architecture is defined to be the rules, heuristics and patterns governing:

  • Partitioning the problem and the system to be built into discrete pieces
  • Techniques used to create interfaces between these pieces
  • Techniques used to manage overall structure and flow
  • Techniques used to interface the system to its environment
  • Appropriate use of development and delivery approaches, techniques and tools.

4.2. Why Architecture is important?

OOP.jpg

The primary goal of software architecture is to define the non-functional requirements of a system and define the environment. The detailed design is followed by a definition of how to deliver the functional behavior within the architectural rules. Architecture is important because it:

  • Controls complexity
  • Enforces best practices
  • Gives consistency and uniformity
  • Increases predictability
  • Enables re-use.

4.3. What is OOP?

OOP is a design philosophy. It stands for Object Oriented Programming. Object-Oriented Programming (OOP) uses a different set of programming languages than old procedural programming languages (C, Pascal, etc.). Everything in OOP is grouped as self sustainable "objects". Hence, you gain re-usability by means of four main object-oriented programming concepts.

In order to clearly understand the object orientation, let’s take your “hand” as an example. The “hand” is a class. Your body has two objects of type hand, named left hand and right hand. Their main functions are controlled/ managed by a set of electrical signals sent through your shoulders (through an interface). So the shoulder is an interface which your body uses to interact with your hands. The hand is a well architected class. The hand is being re-used to create the left hand and the right hand by slightly changing the properties of it.

4.4. What is an Object?

An object can be considered a "thing" that can perform a set of related activities. The set of activities that the object performs defines the object’s behavior. For example, the hand can grip something or a Student (object) can give the name or address.

In pure OOP terms an object is an instance of a class.

4.5. What is a Class?

class.gif

A class is simply a representation of a type of object. It is the blueprint/ plan/ template that describe the details of an object. A class is the blueprint from which the individual objects are created. Class is composed of three things: a name, attributes, and operations.

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public class Student
{
}

According to the sample given below we can say that the student object, named objectStudent, has created out of the Student class.

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Student objectStudent = new Student();

In real world, you’ll often find many individual objects all of the same kind. As an example, there may be thousands of other bicycles in existence, all of the same make and model. Each bicycle has built from the same blueprint. In object-oriented terms, we say that the bicycle is an instance of the class of objects known as bicycles.

In the software world, though you may not have realized it, you have already used classes. For example, the TextBox control, you always used, is made out of the TextBox class, which defines its appearance and capabilities. Each time you drag a TextBox control, you are actually creating a new instance of the TextBox class.

4.6. How to identify and design a Class?

This is an art; each designer uses different techniques to identify classes. However according to Object Oriented Design Principles, there are five principles that you must follow when design a class,

  • SRP – The Single Responsibility Principle –

    A class should have one, and only one, reason to change.
  • OCP – The Open Closed Principle –

    You should be able to extend a classes behavior, without modifying it.
  • LSP – The Liskov Substitution Principle-

    Derived classes must be substitutable for their base classes.
  • DIP – The Dependency Inversion Principle-

    Depend on abstractions, not on concretions.
  • ISP – The Interface Segregation Principle-

    Make fine grained interfaces that are client specific.

For more information on design principles, please refer to Object Mentor.

Additionally to identify a class correctly, you need to identify the full list of leaf level functions/ operations of the system (granular level use cases of the system). Then you can proceed to group each function to form classes (classes will group same types of functions/ operations). However a well defined class must be a meaningful grouping of a set of functions and should support the re-usability while increasing expandability/ maintainability of the overall system.

In software world the concept of dividing and conquering is always recommended, if you start analyzing a full system at the start, you will find it harder to manage. So the better approach is to identify the module of the system first and then dig deep in to each module separately to seek out classes.

A software system may consist of many classes. But in any case, when you have many, it needs to be managed. Think of a big organization, with its work force exceeding several thousand employees (let’s take one employee as a one class). In order to manage such a work force, you need to have proper management policies in place. Same technique can be applies to manage classes of your software system as well. In order to manage the classes of a software system, and to reduce the complexity, the system designers use several techniques, which can be grouped under four main concepts named Encapsulation, Abstraction, Inheritance, and Polymorphism. These concepts are the four main gods of OOP world and in software term, they are called four main Object Oriented Programming (OOP) Concepts.

4.7. What is Encapsulation (or information hiding)?

The encapsulation is the inclusion within a program object of all the resources need for the object to function – basically, the methods and the data. In OOP the encapsulation is mainly achieved by creating classes, the classes expose public methods and properties. The class is kind of a container or capsule or a cell, which encapsulate the set of methods, attribute and properties to provide its indented functionalities to other classes. In that sense, encapsulation also allows a class to change its internal implementation without hurting the overall functioning of the system. That idea of encapsulation is to hide how a class does it but to allow requesting what to do.

class.gif

In order to modularize/ define the functionality of a one class, that class can uses functions/ properties exposed by another class in many different ways. According to Object Oriented Programming there are several techniques, classes can use to link with each other and they are named association, aggregation, and composition.

There are several other ways that an encapsulation can be used, as an example we can take the usage of an interface. The interface can be used to hide the information of an implemented class.

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IStudent myStudent = new LocalStudent();
IStudent myStudent = new ForeignStudent();

According to the sample above (let’s assume that LocalStudent and ForeignStudent are implemented by the IStudent interface) we can see how LocalStudent and ForeignStudent are hiding their, localize implementing information through the IStudent interface.

4.8.  What is Association?

Association is a (*a*) relationship between two classes. It allows one object instance to cause another to perform an action on its behalf. Association is the more general term that define the relationship between two classes, where as the aggregation and composition are relatively special.

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public class StudentRegistrar
{
    public StudentRegistrar ();
    {
        new RecordManager().Initialize();
    }
}

In this case we can say that there is an association between StudentRegistrar and RecordManager or there is a directional association from StudentRegistrar to RecordManager or StudentRegistrar use a (*Use*) RecordManager. Since a direction is explicitly specified, in this case the controller class is the StudentRegistrar

.

Association.gif

To some beginners, association is a confusing concept. The troubles created not only by the association alone, but with two other OOP concepts, that is association, aggregation and composition. Every one understands association, before aggregation and composition are described. The aggregation or composition cannot be separately understood. If you understand the aggregation alone it will crack the definition given for association, and if you try to understand the composition alone it will always threaten the definition given for aggregation, all three concepts are closely related, hence must study together, by comparing one definition to another. Let’s explore all three and see whether we can understand the differences between these useful concepts.

4.9.  What is the difference between Association, Aggregation and Composition?

Association is a (*a*) relationship between two classes, where one class use another. But aggregation describes a special type of an association. Aggregation is the (*the*) relationship between two classes. When object of one class has an (*has*) object of another, if second is a part of first (containment relationship) then we called that there is an aggregation between two classes. Unlike association, aggregation always insists a direction.

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public class University
{
    private Chancellor  universityChancellor = new Chancellor();
}

aggregation.gif

In this case I can say that University aggregate Chancellor or University has an (*has-a*) Chancellor. But even without a Chancellor a University can exists. But a University cannot exist without Faculties, the life time of a University attached with the life time of its Faculty (or Faculties). If Faculties are disposed the University will not exist or wise versa. In that case we called that University is composed of Faculties. So that composition can be recognized as a special type of an aggregation.

Composite.gif

Same way, as another example, you can say that, there is a composite relationship in-between a KeyValuePairCollection and a KeyValuePair. The two mutually depend on each other.

.Net and Java uses the Composite relation to define their Collections. I have seen Composition is being used in many other ways too. However the more important factor, that most people forget is the life time factor. The life time of the two classes that has bond with a composite relation mutually depend on each other. If you take the .net Collection to understand this, there you have the Collection Element define inside (it is an inner part, hence called it is composed of) the Collection, farcing the Element to get disposed with the Collection. If not, as an example, if you define the Collection and it’s Element to be independent, then the relationship would be more of a type Aggregation, than a Composition. So the point is, if you want to bind two classes with Composite relation, more accurate way is to have a one define inside the other class (making it a protected or private class). This way you are allowing the outer class to fulfill its purpose, while tying the lifetime of the inner class with the outer class.

So in summary, we can say that aggregation is a special kind of an association and composition is a special kind of an aggregation. (Association->Aggregation->Composition)

association_aggre_com.gif

4.10.  What is Abstraction and Generalization?

Abstraction is an emphasis on the idea, qualities and properties rather than the particulars (a suppression of detail). The importance of abstraction is derived from its ability to hide irrelevant details and from the use of names to reference objects. Abstraction is essential in the construction of programs. It places the emphasis on what an object is or does rather than how it is represented or how it works. Thus, it is the primary means of managing complexity in large programs.

While abstraction reduces complexity by hiding irrelevant detail, generalization reduces complexity by replacing multiple entities which perform similar functions with a single construct. Generalization is the broadening of application to encompass a larger domain of objects of the same or different type. Programming languages provide generalization through variables, parameterization, generics and polymorphism. It places the emphasis on the similarities between objects. Thus, it helps to manage complexity by collecting individuals into groups and providing a representative which can be used to specify any individual of the group.

Abstraction and generalization are often used together. Abstracts are generalized through parameterization to provide greater utility. In parameterization, one or more parts of an entity are replaced with a name which is new to the entity. The name is used as a parameter. When the parameterized abstract is invoked, it is invoked with a binding of the parameter to an argument.

4.11.  What is an Abstract class?

Abstract classes, which declared with the abstract keyword, cannot be instantiated. It can only be used as a super-class for other classes that extend the abstract class. Abstract class is the concept and implementation gets completed when it is being realized by a subclass. In addition to this a class can inherit only from one abstract class (but a class may implement many interfaces) and must override all its abstract methods/ properties and may override virtual methods/ properties.

Abstract classes are ideal when implementing frameworks. As an example, let’s study the abstract class named LoggerBase below. Please carefully read the comments as it will help you to understand the reasoning behind this code.

public abstract class LoggerBase
{
    /// <summary>
    /// field is private, so it intend to use inside the class only
    /// </summary>
    private log4net.ILog logger = null; 
 
    /// <summary>
    /// protected, so it only visible for inherited class
    /// </summary>
    protected LoggerBase()
    {
        // The private object is created inside the constructor 
        logger = log4net.LogManager.GetLogger(this.LogPrefix);
        // The additional initialization is done immediately after
        log4net.Config.DOMConfigurator.Configure();
    }
 
    /// <summary>
    /// When you define the property as abstract,
    /// it forces the inherited class to override the LogPrefix
    /// So, with the help of this technique the log can be made,
    /// inside the abstract class itself, irrespective of it origin.
    /// If you study carefully you will find a reason for not to have “set” method here.
    /// </summary>
    protected abstract System.Type LogPrefix
    {
        get;
    }
 
    /// <summary>
    /// Simple log method, 
    /// which is only visible for inherited classes
    /// </summary>
    /// <param name="message" /></param>
    protected void LogError(string message)
    {
        if (this.logger.IsErrorEnabled)
        {
            this.logger.Error(message);
        }
    }
 
    /// <summary>
    /// Public properties which exposes to inherited class 
    /// and all other classes that have access to inherited class
    /// </summary>
    public bool IsThisLogError
    {
        get
        {
            return this.logger.IsErrorEnabled;
        }
    }
}

The idea of having this class as an abstract is to define a framework for exception logging. This class will allow all subclass to gain access to a common exception logging module and will facilitate to easily replace the logging library. By the time you define the LoggerBase, you wouldn’t have an idea about other modules of the system. But you do have a concept in mind and that is, if a class is going to log an exception, they have to inherit the LoggerBase. In other word the LoggerBase provide a framework for exception logging.

Let’s try to understand each line of the above code.

Like any other class, an abstract class can contain fields, hence I used a private field named logger declare the ILog interface of the famous log4net library. This will allow the Loggerbase class to control, what to use, for logging, hence, will allow changing the source logger library easily.

The access modifier of the constructor of the LoggerBase is protected. The public constructor has no use when the class is of type abstract. The abstract classes are not allowed to instantiate the class. So I went for the protected constructor.

The abstract property named LogPrefix is an important one. It enforces and guarantees to have a value for LogPrefix (LogPrefix uses to obtain the detail of the source class, which the exception has occurred) for every subclass, before they invoke a method to log an error.

The method named LogError is protected, hence exposed to all subclasses. You are not allowed or rather you cannot make it public, as any class, without inheriting the LoggerBase cannot use it meaningfully.

Let’s find out why the property named IsThisLogError is public. It may be important/ useful for other associated classes of an inherited class to know whether the associated member logs its errors or not.

Apart from these you can also have virtual methods defined in an abstract class. The virtual method may have its default implementation, where a subclass can override it when required.

All and all, the important factor here is that all OOP concepts should be used carefully with reasons, you should be able to logically explain, why you make a property a public or a field a private or a class an abstract. Additionally, when architecting frameworks, the OOP concepts can be used to forcefully guide the system to be developed in the way framework architect’s wanted it to be architected initially.

4.12.  What is an Interface?

In summary the Interface separates the implementation and defines the structure, and this concept is very useful in cases where you need the implementation to be interchangeable. Apart from that an interface is very useful when the implementation changes frequently. Some say you should define all classes in terms of interfaces, but I think recommendation seems a bit extreme.

Interface can be used to define a generic template and then one or more abstract classes to define partial implementations of the interface. Interfaces just specify the method declaration (implicitly public and abstract) and can contain properties (which are also implicitly public and abstract). Interface definition begins with the keyword interface. An interface like that of an abstract class cannot be instantiated.

If a class that implements an interface does not define all the methods of the interface, then it must be declared abstract and the method definitions must be provided by the subclass that extends the abstract class. In addition to this an interfaces can inherit other interfaces.

The sample below will provide an interface for our LoggerBase abstract class.

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public interface ILogger
{
    bool IsThisLogError { get; }
}

4.13.  What is the difference between a Class and an Interface?

In .Net/ C# a class can be defined to implement an interface and also it supports multiple implementations. When a class implements an interface, an object of such class can be encapsulated inside an interface.

If MyLogger is a class, which implements ILogger, there we can write

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ILogger log = new MyLogger();

A class and an interface are two different types (conceptually). Theoretically a class emphasis the idea of encapsulation, while an interface emphasis the idea of abstraction (by suppressing the details of the implementation). The two poses a clear separation from one to another. Therefore it is very difficult or rather impossible to have an effective meaningful comparison between the two, but it is very useful and also meaningful to have a comparison between an interface and an abstract class.

4.14.  What is the difference between an Interface and an Abstract class?

There are quite a big difference between an interface and an abstract class, even though both look similar.

    • Interface definition begins with a keyword interface so it is of type interface
    • Abstract classes are declared with the abstract keyword so it is of type class
    • Interface has no implementation, but they have to be implemented.
    • Abstract class’s methods can have implementations and they have to be extended.
    • Interfaces can only have method declaration (implicitly public and abstract) and fields (implicitly public static)
    • Abstract class’s methods can’t have implementation only when declared abstract.
    • Interface can inherit more than one interfaces
    • Abstract class can implement more than one interfaces, but can inherit only one class
    • Abstract class must override all abstract method and may override virtual methods
    • Interface can be used when the implementation is changing
    • Abstract class can be used to provide some default behavior for a base class.
    • Interface makes implementation interchangeable
    • Interface increase security by hiding the implementation
    • Abstract class can be used when implementing framework
    • Abstract classes are an excellent way to create planned inheritance hierarchies and also to use as non-leaf classes in class hierarchies.

    Abstract classes let you define some behaviors; they force your subclasses to provide others. For example, if you have an application framework, an abstract class can be used to provide the default implementation of the services and all mandatory modules such as event logging and message handling etc. This approach allows the developers to develop the application within the guided help provided by the framework.

However, in practice when you come across with some application-specific functionality that only your application can perform, such as startup and shutdown tasks etc. The abstract base class can declare virtual shutdown and startup methods. The base class knows that it needs those methods, but an abstract class lets your class admit that it doesn’t know how to perform those actions; it only knows that it must initiate the actions. When it is time to start up, the abstract class can call the startup method. When the base class calls this method, it can execute the method defined by the child class.

4.15.  What is Implicit and Explicit Interface Implementations?

As mentioned before .Net support multiple implementations, the concept of implicit and explicit implementation provide safe way to implement methods of multiple interfaces by hiding, exposing or preserving identities of each of interface methods, even when the method signatures are the same.

Let’s consider the interfaces defined below.

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interface IDisposable
{
    void Dispose();
}

Here you can see that the class Student has implicitly and explicitly implemented the method named Dispose() via Dispose and IDisposable.Dispose.

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class Student : IDisposable
{
    public void Dispose()
    {
        Console.WriteLine("Student.Dispose");
    }

    void IDisposable.Dispose()
    {
        Console.WriteLine("IDisposable.Dispose");
    }
}

4.16. What is Inheritance?

Ability of a new class to be created, from an existing class by extending it, is called inheritance.

Inheritance.gif

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public class Exception
{
}

public class IOException : Exception
{
}

According to the above example the new class (IOException), which is called the derived class or subclass, inherits the members of an existing class (Exception), which is called the base class or super-class. The class IOException can extend the functionality of the class Exception by adding new types and methods and by overriding existing ones.

Just like abstraction is closely related with generalization, the inheritance is closely related with specialization. It is important to discuss those two concepts together with generalization to better understand and to reduce the complexity.

One of the most important relationships among objects in the real world is specialization, which can be described as the “is-a” relationship. When we say that a dog is a mammal, we mean that the dog is a specialized kind of mammal. It has all the characteristics of any mammal (it bears live young, nurses with milk, has hair), but it specializes these characteristics to the familiar characteristics of canis domesticus. A cat is also a mammal. As such, we expect it to share certain characteristics with the dog that are generalized in Mammal, but to differ in those characteristics that are specialized in cats.

The specialization and generalization relationships are both reciprocal and hierarchical. Specialization is just the other side of the generalization coin: Mammal generalizes what is common between dogs and cats, and dogs and cats specialize mammals to their own specific subtypes.

Similarly, as an example you can say that both IOException and SecurityException are of type Exception. They have all characteristics and behaviors of an Exception, That mean the IOException is a specialized kind of Exception. A SecurityException is also an Exception. As such, we expect it to share certain characteristic with IOException that are generalized in Exception, but to differ in those characteristics that are specialized in SecurityExceptions. In other words, Exception generalizes the shared characteristics of both IOException and SecurityException, while IOException and SecurityException specialize with their characteristics and behaviors.

In OOP, the specialization relationship is implemented using the principle called inheritance. This is the most common and most natural and widely accepted way of implement this relationship.

4.17.  What is Polymorphism?

Polymorphisms is a generic term that means ‘many shapes’. More precisely Polymorphisms means the ability to request that the same operations be performed by a wide range of different types of things.

At times, I used to think that understanding Object Oriented Programming concepts have made it difficult since they have grouped under four main concepts, while each concept is closely related with one another. Hence one has to be extremely careful to correctly understand each concept separately, while understanding the way each related with other concepts.

In OOP the polymorphisms is achieved by using many different techniques named method overloading, operator overloading and method overriding,

4.18.  What is Method Overloading?

The method overloading is the ability to define several methods all with the same name.

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public class MyLogger
{
    public void LogError(Exception e)
    {
        // Implementation goes here
    }

    public bool LogError(Exception e, string message)
    {
        // Implementation goes here
    }
}

4.19.  What is Operator overloading?

The operator overloading (less commonly known as ad-hoc polymorphisms) is a specific case of polymorphisms in which some or all of operators like +, – or == are treated as polymorphic functions and as such have different behaviors depending on the types of its arguments.

Collapse
public class Complex
{
    private int real;
    public int Real
    { get { return real; } }

    private int imaginary;
    public int Imaginary
    { get { return imaginary; } }

    public Complex(int real, int imaginary)
    {
        this.real = real;
        this.imaginary = imaginary;
    }

    public static Complex operator +(Complex c1, Complex c2)
    {
        return new Complex(c1.Real + c2.Real, c1.Imaginary + c2.Imaginary);
    }
}

I above example I have overloaded the plus operator for adding two complex numbers. There the two properties named Real and Imaginary has been declared exposing only the required “get” method, while the object’s constructor is demanding for mandatory real and imaginary values with the user defined constructor of the class.

4.20.  What is Method Overriding?

Method overriding is a language feature that allows a subclass to override a specific implementation of a method that is already provided by one of its super-classes.

A subclass can give its own definition of methods but need to have the same signature as the method in its super-class. This means that when overriding a method the subclass’s method has to have the same name and parameter list as the super-class’s overridden method.

Collapse
using System;
public class Complex
{
    private int real;
    public int Real
    { get { return real; } }

    private int imaginary;
    public int Imaginary
    { get { return imaginary; } }

    public Complex(int real, int imaginary)
    {
        this.real = real;
        this.imaginary = imaginary;
    }

    public static Complex operator +(Complex c1, Complex c2)
    {
        return new Complex(c1.Real + c2.Real, c1.Imaginary + c2.Imaginary);
    }

    public override string ToString()
    {
        return (String.Format("{0} + {1}i", real, imaginary));
    }
}

In above example I have extended the implementation of the sample Complex class given under operator overloading section. This class has one overridden method named “ToString”, which override the default implementation of the standard “ToString” method to support the correct string conversion of a complex number.

Collapse
Complex num1 = new Complex(5, 7);
Complex num2 = new Complex(3, 8);

// Add two Complex numbers using the
// overloaded plus operator
Complex sum = num1 + num2;

// Print the numbers and the sum 
// using the overriden ToString method
Console.WriteLine("({0}) + ({1}) = {2}", num1, num2, sum);
Console.ReadLine();

4.21. What is a Use case?

A use case is a thing an actor perceives from the system. A use case maps actors with functions. Importantly, the actors need not be people. As an example a system can perform the role of an actor, when it communicate with another system.

usercase1.gif

In another angle a use case encodes a typical user interaction with the system. In particular, it:

  • Captures some user-visible function.
  • Achieves some concrete goal for the user.

A complete set of use cases largely defines the requirements for your system: everything the user can see, and would like to do. The below diagram contains a set of use cases that describes a simple login module of a gaming website.

usecaseLogin.gif

4.22.  What is a Class Diagram?

A class diagrams are widely used to describe the types of objects in a system and their relationships. Class diagrams model class structure and contents using design elements such as classes, packages and objects. Class diagrams describe three different perspectives when designing a system, conceptual, specification, and implementation. These perspectives become evident as the diagram is created and help solidify the design.

The Class diagrams, physical data models, along with the system overview diagram are in my opinion the most important diagrams that suite the current day rapid application development requirements.

UML Notations:

notation.jpg

4.23.  What is a Package Diagram?

Package diagrams are used to reflect the organization of packages and their elements. When used to represent class elements, package diagrams provide a visualization of the name-spaces. In my designs, I use the package diagrams to organize classes in to different modules of the system.

4.24.  What is a Sequence Diagram?

A sequence diagrams model the flow of logic within a system in a visual manner, it enable both to document and validate your logic, and are used for both analysis and design purposes. Sequence diagrams are the most popular UML artifact for dynamic modeling, which focuses on identifying the behavior within your system.

4.25.  What is two-tier architecture?

The two-tier architecture is refers to client/ server architectures as well, the term client/ server was first used in the 1980s in reference to personal computers (PCs) on a network. The actual client/ server model started gaining acceptance in the late 1980s, and later it was adapted to World Wide Web programming.

According to the modern days use of two-tier architecture the user interfaces (or with ASP.NET, all web pages) runs on the client and the database is stored on the server. The actual application logic can run on either the client or the server. So in this case the user interfaces are directly access the database. Those can also be non-interface processing engines, which provide solutions to other remote/ local systems. In either case, today the two-tier model is not as reputed as the three-tier model. The advantage of the two-tier design is its simplicity, but the simplicity comes with the cost of scalability. The newer three-tier architecture, which is more famous, introduces a middle tier for the application logic.

2-Tier.jpg

4.26.  What is three-tier architecture?

The three tier software architecture (also known as three layer architectures) emerged in the 1990s to overcome the limitations of the two tier architecture. This architecture has aggressively customized and adopted by modern day system designer to web systems.

Three-tier is a client-server architecture in which the user interface, functional process logic, data storage and data access are developed and maintained as independent modules, some time on separate platforms. The term "three-tier" or "three-layer", as well as the concept of multi-tier architectures (often refers to as three-tier architecture), seems to have originated within Rational Software.

3-Tier.jpg

The 3-Tier architecture has the following three tiers.

  1. Presentation Tier or Web Server: User Interface, displaying/ accepting data/ input to/ from the user
  2. Application Logic/ Business Logic/ Transaction Tier or Application Server: Data validation, acceptability check before being added to the database and all other business/ application specific operations
  3. Data Tier or Database server: Simple reading and writing method to database or any other storage, connection, command, stored procedures etc

4.27.  What is MVC architecture?

The Model-View-Controller (MVC) architecture separates the modeling of the domain, the presentation, and the actions based on user input into three separate classes.

Unfortunately, the popularity of this pattern has resulted in a number of faulty usages; each technology (Java, ASP.NET etc) has defined it in their own way making it difficult to understand. In particular, the term "controller" has been used to mean different things in different contexts. The definitions given bellow are the closes possible ones I found for ASP.NET version of MVC.

mvc.jpg

  1. Model: DataSet and typed DataSet (some times business object, object collection, XML etc) are the most common use of the model.
  2. View: The ASPX and ASCX files generally handle the responsibilities of the view.
  3. Controllers: The handling of events or the controlling is usually done in the code-behind class.

In a complex n-tier distributed system the MVC architecture place the vital role of organizing the presentation tier of the system.

4.28. What is SOA?

A service-oriented architecture is essentially a collection of services. These services communicate with each other. The communication can involve either simple data passing or it could involve two or more services coordinating some activity. Some means of connecting services to each other is needed.

The .Net technology introduces the SOA by mean of web services.

SOA.gif

The SOA can be used as the concept to connect multiple systems to provide services. It has it’s great share in the future of the IT world.

According to the imaginary diagram above, we can see how the Service Oriented Architecture is being used to provide a set of centralized services to the citizens of a country. The citizens are given a unique identifying card, where that card carries all personal information of each citizen. Each service centers such as shopping complex, hospital, station, and factory are equipped with a computer system where that system is connected to a central server, which is responsible of providing service to a city. As an example when a customer enter the shopping complex the regional computer system report it to the central server and obtain information about the customer before providing access to the premises. The system welcomes the customer. The customer finished the shopping and then by the time he leaves the shopping complex, he will be asked to go through a billing process, where the regional computer system will manage the process. The payment will be automatically handled with the input details obtain from the customer identifying card.

The regional system will report to the city (computer system of the city) while the city will report to the country (computer system of the country).

4.29.  What is the Data Access Layer?

The data access layer (DAL), which is a key part of every n-tier system, is mainly consist of a simple set of code that does basic interactions with the database or any other storage device. These functionalities are often referred to as CRUD (Create, Retrieve, Update, and Delete).

The data access layer need to be generic, simple, quick and efficient as much as possible. It should not include complex application/ business logics.

I have seen systems with lengthy, complex store procedures (SP), which run through several cases before doing a simple retrieval. They contain not only most part of the business logic, but application logic and user interface logic as well. If SP is getting longer and complicated, then it is a good indication that you are burring your business logic inside the data access layer.

4.30.  What is the Business Logic Layer?

I know for a fact that this is a question for most, but from the other hand by reading many articles I have become aware that not everyone agrees to what business logic actually is, and in many cases it’s just the bridge in between the presentation layer and the data access layer with having nothing much, except taking from one and passing to the other. In some other cases, it is not even been well thought out, they just take the leftovers from the presentation layer and the data access layer then put them in another layer which automatically is called the business logic layer. However there are no god said things that cannot be changed in software world. You can change as and when you feel comfortable that the method you apply is flexible enough to support the growth of your system. There are many great ways, but be careful when selecting them, they can over complicating the simple system. It is a balance one needs to find with their experience.

As a general advice when you define business entities, you must decide how to map the data in your tables to correctly defined business entities. The business entities should meaningfully define considering various types of requirements and functioning of your system. It is recommended to identify the business entities to encapsulate the functional/ UI (User Interface) requirements of your application, rather than define a separate business entity for each table of your database. For example, if you want to combine data from couple of table to build a UI (User Interface) control (Web Control), implement that function in the Business Logic Layer with a business object that uses couple of data object to support with your complex business requirement.

4.31.  What is Gang of Four (GoF) Design Patterns?

The Gang of Four (GoF) patterns are generally considered the foundation for all other patterns. They are categorized in three groups: Creational, Structural, and Behavioral. Here you will find information on these important patterns.

    • Abstract Factory Creates an instance of several families of classes
    • Builder Separates object construction from its representation
    • Factory Method Creates an instance of several derived classes
    • Prototype A fully initialized instance to be copied or cloned
    • Singleton A class of which only a single instance can exist
    • Adapter Match interfaces of different classes
    • Bridge Separates an object’s interface from its implementation
    • Composite A tree structure of simple and composite objects
    • Decorator Add responsibilities to objects dynamically
    • Facade A single class that represents an entire subsystem
    • Flyweight A fine-grained instance used for efficient sharing
    • Proxy An object representing another object
    • Chain of Resp. A way of passing a request between a chain of objects
    • Command Encapsulate a command request as an object
    • Interpreter A way to include language elements in a program
    • Iterator Sequentially access the elements of a collection
    • Mediator Defines simplified communication between classes
    • Memento Capture and restore an object’s internal state
    • Observer A way of notifying change to a number of classes
    • State Alter an object’s behavior when its state changes
    • Strategy Encapsulates an algorithm inside a class
    • Template Method Defer the exact steps of an algorithm to a subclass
    • Visitor Defines a new operation to a class without change

    Creational Patterns

    Structural Patterns

    Behavioral Patterns

4.32.  What is the difference between Abstract Factory and Builder design patterns?

The two design patterns are fundamentally different. However, when you learn them for the first time, you will see a confusing similarity. So that it will make harder for you to understand them. But if you continue to study eventually, you will get afraid of design patterns too. It is like infant phobia, once you get afraid at your early age, it stays with you forever. So the result would be that you never look back at design patterns again. Let me see whether I can solve this brain teaser for you.

In the image below, you have both design pattern listed in. I am trying to compare the two one on one to identify the similarities. If you observe the figure carefully, you will see an easily understandable color pattern (same color is used to mark the classes that are of similar kind).

Factory and Builder

Please follow up with the numbers in the image when reading the listing below.

Mark #1: Both patterns have used a generic class as the entry-class. The only difference is the name of the class. One pattern has named it as “Client”, while the other named it as “Director”.

Mark #2: Here again the difference is the class name. It is “AbstractFactory” for one and “Builder” for the other. Additionally both classes are of type abstract.

Mark #3: Once again both patterns have defined two generic (WindowsFactory & ConcreteBuilder) classes. They both have created by inheriting their respective abstract class.

Mark #4: Finally, both seem to produce some kind of a generic output.

Now, where are we? Aren’t they looking almost identical? So then why are we having two different patterns here?

Let’s compare the two again side by side for one last time, but this time, focusing on the differences.

  • Abstract Factory: Emphasizes a family of product objects (either simple or complex)
  • Builder: Focuses on constructing a complex object step by step
  • Abstract Factory: Focus on *what* is made
  • Builder: Focus on *how* it is made
  • Abstract Factory: Focus on defining many different types of *factories* to build many *products*, and it is not a one builder for just one product
  • Builder: Focus on building a one complex but one single *product*
  • Abstract Factory: Defers the choice of what concrete type of object to make until run time
  • Builder: Hide the logic/ operation of how to compile that complex object
  • Abstract Factory: *Every* method call creates and returns different objects
  • Builder: Only the *last* method call returns the object, while other calls partially build the object

Sometimes creational patterns are complementary: So you can join one or many patterns when you design your system. As an example builder can use one of the other patterns to implement which components get built or in another case Abstract Factory, Builder, and Prototype can use Singleton in their implementations. So the conclusion would be that the two design patterns exist to resolve two type of business problems, so even though they look similar, they are not.

I hope that this shed some light to resolve the puzzle. If you still don’t understand it, then this time it is not you, it has to be me and it is since that I don’t know how to explain it.

5.  What is the Conclusion?

I don’t think, that it is realistic trying to make a programming language be everything to everybody. The language becomes bloated, hard to learn, and hard to read if everything plus the kitchen sink is thrown in. In another word every language has their limitations. As system architect and designer we should be able to fully and more importantly correctly (this also mean that you shouldn’t use a ballistic missile to kill a fly or hire FBI to catch the fly) utilize the available tools and features to build usable, sustainable, maintainable and also very importantly expandable software systems, that fully utilize the feature of the language to bring a competitively advance system to their customers. In order to do it, the foundation of a system places a vital role. The design or the architecture of a software system is the foundation. It hold the system together, hence designing a system properly (this never mean an *over* desinging) is the key to the success. When you talk about designing a software system, the correct handling of OOP concept is very important. I have made the above article richer with idea but still kept it short so that one can learn/ remind all of important concept at a glance. Hope you all will enjoy reading it.

6.  Referrences

Courtsy Nirosh

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C # InterView Questions

August 27th, 2009 Neeraj Mathur No comments

General Questions

1.Does C# support multiple-inheritance?
No. But you can use Interfaces.

2.Where is a protected class-level variable available?
It is available to any sub-class derived from base class

3.Are private class-level variables inherited?
Yes, but they are not accessible.

4.Describe the accessibility modifier “protected internal”.
It is available to classes that are within the same assembly and derived from the specified base class.

6.Which class is at the top of .NET class hierarchy?
System.Object.

7.What does the term immutable mean?
The data value may not be changed.
Note: The variable value may be changed, but the original immutable data value was discarded and a new data value was created in memory.

8.What’s the difference between System.String and System.Text.StringBuilder classes?
System.String is immutable.
System.StringBuilder was designed with the purpose of having a mutable string where a variety of operations can be performed.

9.What’s the advantage of using System.Text.StringBuilder over System.String?

StringBuilder is more efficient in cases where there is a large amount of string manipulation. Strings are immutable, so each time a string is changed, a new instance in memory is created.

10.Can you store multiple data types in System.Array?
No.

11.What’s the difference between the System.Array.CopyTo() and System.Array.Clone()?
The Clone() method returns a new array (a shallow copy) object containing all the elements in the original array. The CopyTo() method copies the elements into another existing array. Both perform a shallow copy. A shallow copy means the contents (each array element) contains references to the same object as the elements in the original array. A deep copy (which neither of these methods performs) would create a new instance of each element’s object, resulting in a different, yet identacle object.

12.How can you sort the elements of the array in descending order?
By calling Sort() and then Reverse() methods.

13.What’s the .NET collection class that allows an element to be accessed using a unique key?
HashTable.

14.What class is underneath the SortedList class?
A sorted HashTable.

15.Will the finally block get executed if an exception has not occurred?
Yes.

16.What’s the C# syntax to catch any possible exception?
A catch block that catches the exception of type System.Exception. You can also omit the parameter data type in this case and just write catch {}.

17.Can multiple catch blocks be executed for a single try statement?
No. Once the proper catch block processed, control is transferred to the finally block .

18.Explain the three services model commonly know as a three-tier application?
Presentation (UI), Business (logic and underlying code) and Data (from storage or other sources).

Class Questions

1.What is the syntax to inherit from a class in C#?
Place a colon and then the name of the base class.
Example: class MyNewClass : MyBaseClass

2.Can you prevent your class from being inherited by another class?
Yes. The keyword “sealed” will prevent the class from being inherited.

3.Can you allow a class to be inherited, but prevent the method from being over-ridden?
Yes. Just leave the class public and make the method sealed.

4.What’s an abstract class?
A class that cannot be instantiated. An abstract class is a class that must be inherited and have the methods overridden. An abstract class is essentially a blueprint for a class without any implementation.

5.When do you absolutely have to declare a class as abstract?

1. When the class itself is inherited from an abstract class, but not all base abstract methods have been overridden.

2. When at least one of the methods in the class is abstract.

6.What is an interface class?
Interfaces, like classes, define a set of properties, methods, and events. But unlike classes, interfaces do not provide implementation. They are implemented by classes, and defined as separate entities from classes.

7.Why can’t you specify the accessibility modifier for methods inside the interface?
They all must be public, and are therefore public by default.

8.Can you inherit multiple interfaces?
Yes. .NET does support multiple interfaces.

9.What happens if you inherit multiple interfaces and they have conflicting method names?
It’s up to you to implement the method inside your own class, so implementation is left entirely up to you. This might cause a problem on a higher-level scale if similarly named methods from different interfaces expect different data, but as far as compiler cares you’re okay.

10. What’s the difference between an interface and abstract class?
In an interface class, all methods are abstract – there is no implementation. In an abstract class some methods can be concrete. In an interface class, no accessibility modifiers are allowed. An abstract class may have accessibility modifiers.

11. What is the difference between a Struct and a Class?
Structs are value-type variables and are thus saved on the stack, additional overhead but faster retrieval. Another difference is that structs cannot inherit.

Method and Property Questions

1. What’s the implicit name of the parameter that gets passed into the set method/property of a class?
Value. The data type of the value parameter is defined by whatever data type the property is declared .

2. What does the keyword “virtual” declare for a method or property?
The method or property can be overridden.

3. How is method overriding different from method overloading?
When overriding a method, you change the behavior of the method for the derived class. Overloading a method simply involves having another method with the same name within the class.

4. Can you declare an override method to be static if the original method is not static?
No. The signature of the virtual method must remain the same. (Note: Only the keyword virtual is changed to keyword override)

5. What are the different ways a method can be overloaded?
Different parameter data types, different number of parameters, different order of parameters.

6. If a base class has a number of overloaded constructors, and an inheriting class has a number of overloaded constructors; can you enforce a call from an inherited constructor to a specific base constructor?
Yes, just place a colon, and then keyword base (parameter list to invoke the appropriate constructor) in the overloaded constructor definition inside the inherited class.

Events and Delegates

1. What’s a delegate?
A delegate object encapsulates a reference to a method.

2. What’s a multicast delegate?
A delegate that has multiple handlers assigned to it. Each assigned handler (method) is called.

3. What’s the implicit name of the parameter that gets passed into the class’ set method?
Value, and it’s datatype depends on whatever variable we’re changing.

4. How do you inherit from a class in C#?
Place a colon and then the name of the base class.

5. Does C# support multiple inheritance?
No, use interfaces instead.

6. When you inherit a protected class-level variable, who is it available to?
Classes in the same namespace.

7. Are private class-level variables inherited?
Yes, but they are not accessible, so looking at it you can honestly say that they are not inherited.

8. Describe the accessibility modifier protected internal.?
It’s available to derived classes and classes within the same Assembly (and naturally from the base class it’s declared in).

9. C# provides a default constructor for me. I write a constructor that takes a string as a parameter, but want to keep the no parameter one. How many constructors should I write?
Two. Once you write at least one constructor, C# cancels the freebie constructor, and now you have to write one yourself, even if there’s no implementation in it.

10. What’s the top .NET class that everything is derived from?
System.Object.

11. How’s method overriding different from overloading?
When overriding, you change the method behavior for a derived class. Overloading simply involves having a method with the same name within the class.

12. What does the keyword virtual mean in the method definition?
The method can be over-ridden.

13. Can you declare the override method static while the original method is non-static?
No, you can’t, the signature of the virtual method must remain the same, only the keyword virtual is changed to keyword override.

14. Can you override private virtual methods?
No, moreover, you cannot access private methods in inherited classes, have to be protected in the base class to allow any sort of access.

15. Can you prevent your class from being inherited and becoming a base class for some other classes?
Yes, that’s what keyword sealed in the class definition is for. The developer trying to derive from your class will get a message: cannot inherit from Sealed class WhateverBaseClassName.
It’s the same concept as final class in Java.

16. Can you allow class to be inherited, but prevent the method from being over-ridden?
Yes, just leave the class public and make the method sealed.

17. What’s an abstract class?
A class that cannot be instantiated. A concept in C++ known as pure virtual method. A class that must be inherited and have the methods over-ridden.
Essentially, it’s a blueprint for a class without any implementation.

18. When do you absolutely have to declare a class as abstract (as opposed to free-willed educated choice or decision based on UML diagram)?
When at least one of the methods in the class is abstract. When the class itself is inherited from an abstract class, but not all base abstract methods have been over-ridden.

19. What’s an interface class?
It’s an abstract class with public abstract methods all of which must be implemented in the inherited classes.

20. Why can’t you specify the accessibility modifier for methods inside the interface?
They all must be public. Therefore, to prevent you from getting the false impression that you have any freedom of choice, you are not allowed to specify any accessibility, it’s public by default.

21. Can you inherit multiple interfaces?
Yes, why not.

22. And if they have conflicting method names?
It’s up to you to implement the method inside your own class, so implementation is left entirely up to you.
This might cause a problem on a higher-level scale if similarly named methods from different interfaces expect different data, but as far as compiler cares you’re okay.

23. What’s the difference between an interface and abstract class?
In the interface all methods must be abstract, in the abstract class some methods can be concrete. In the interface no accessibility modifiers are allowed, which is ok in abstract classes.

24. How can you overload a method?
Different parameter data types, different number of parameters, different order of parameters.

25. If a base class has a bunch of overloaded constructors, and an inherited class has another bunch of overloaded constructors, can you enforce a call from an inherited constructor to an arbitrary base constructor?
Yes, just place a colon, and then keyword base (parameter list to invoke the appropriate constructor) in the overloaded constructor definition inside the inherited class.

26. What’s the difference between System.String and System.StringBuilder classes?
System.String is immutable, System.StringBuilder was designed with the purpose of having a mutable string where a variety of operations can be performed.

27. Is it namespace class or class namespace?
The .NET class library is organized into namespaces. Each namespace contains a functionally related group of classes so natural namespace comes first.

XML Documentation Questions

  1. Is XML case-sensitive?
    Yes.
  2. What’s the difference between // comments, /* */ comments and /// comments?
    Single-line comments, multi-line comments, and XML documentation comments.
  3. How do you generate documentation from the C# file commented properly with a command-line compiler?
    Compile it with the /doc switch.

Debugging and Testing Questions

  1. What debugging tools come with the .NET SDK?
    1. CorDBG – command-line debugger. To use CorDbg, you must compile the original C# file using the /debug switch.
    2. DbgCLR – graphic debugger. Visual Studio .NET uses the DbgCLR.
  2. What does assert() method do?
    In debug compilation, assert takes in a Boolean condition as a parameter, and shows the error dialog if the condition is false. The program proceeds without any interruption if the condition is true.
  3. What’s the difference between the Debug class and Trace class?
    Documentation looks the same. Use Debug class for debug builds, use Trace class for both debug and release builds.
  4. Why are there five tracing levels in System.Diagnostics.TraceSwitcher?
    The tracing dumps can be quite verbose. For applications that are constantly running you run the risk of overloading the machine and the hard drive. Five levels range from None to Verbose, allowing you to fine-tune the tracing activities.
  5. Where is the output of TextWriterTraceListener redirected?
    To the Console or a text file depending on the parameter passed to the constructor.
  6. How do you debug an ASP.NET Web application?
    Attach the aspnet_wp.exe process to the DbgClr debugger.
  7. What are three test cases you should go through in unit testing?
    1. Positive test cases (correct data, correct output).
    2. Negative test cases (broken or missing data, proper handling).
    3. Exception test cases (exceptions are thrown and caught properly).
  8. Can you change the value of a variable while debugging a C# application?
    Yes. If you are debugging via Visual Studio.NET, just go to Immediate window.

ADO.NET and Database Questions

  1. What is the role of the DataReader class in ADO.NET connections?
    It returns a read-only, forward-only rowset from the data source. A DataReader provides fast access when a forward-only sequential read is needed.
  1. What are advantages and disadvantages of Microsoft-provided data provider classes in ADO.NET?
    SQLServer.NET data provider is high-speed and robust, but requires SQL Server license purchased from Microsoft. OLE-DB.NET is universal for accessing other sources, like Oracle, DB2, Microsoft Access and Informix. OLE-DB.NET is a .NET layer on top of the OLE layer, so it’s not as fastest and efficient as SqlServer.NET.
  2. What is the wildcard character in SQL?
    Let’s say you want to query database with LIKE for all employees whose name starts with La. The wildcard character is %, the proper query with LIKE would involve ‘La%’.
  3. Explain ACID rule of thumb for transactions.
    A transaction must be:
    1. Atomic – it is one unit of work and does not dependent on previous and following transactions.
    2. Consistent – data is either committed or roll back, no “in-between” case where something has been updated and something hasn’t.
    3. Isolated – no transaction sees the intermediate results of the current transaction).
    4. Durable – the values persist if the data had been committed even if the system crashes right after.
  4. What connections does Microsoft SQL Server support?
    Windows Authentication (via Active Directory) and SQL Server authentication (via Microsoft SQL Server username and password).
  5. Between Windows Authentication and SQL Server Authentication, which one is trusted and which one is untrusted?
    Windows Authentication is trusted because the username and password are checked with the Active Directory, the SQL Server authentication is untrusted, since SQL Server is the only verifier participating in the transaction.
  6. What does the Initial Catalog parameter define in the connection string?
    The database name to connect to.
  7. What does the Dispose method do with the connection object?
    Deletes it from the memory.
    To Do: answer better. The current answer is not entirely correct.
  8. What is a pre-requisite for connection pooling?
    Multiple processes must agree that they will share the same connection, where every parameter is the same, including the security settings. The connection string must be identical.

Assembly Questions

  1. How is the DLL Hell problem solved in .NET?
    Assembly versioning allows the application to specify not only the library it needs to run (which was available under Win32), but also the version of the assembly.
  2. What are the ways to deploy an assembly?
    An MSI installer, a CAB archive, and XCOPY command.
  3. What is a satellite assembly?
    When you write a multilingual or multi-cultural application in .NET, and want to distribute the core application separately from the localized modules, the localized assemblies that modify the core application are called satellite assemblies.
  4. What namespaces are necessary to create a localized application?
    System.Globalization and System.Resources.
  5. What is the smallest unit of execution in .NET?
    an Assembly.
  6. When should you call the garbage collector in .NET?
    As a good rule, you should not call the garbage collector. However, you could call the garbage collector when you are done using a large object (or set of objects) to force the garbage collector to dispose of those very large objects from memory. However, this is usually not a good practice.
  7. How do you convert a value-type to a reference-type?
    Use Boxing.
  8. What happens in memory when you Box and Unbox a value-type?
    Boxing converts a value-type to a reference-type, thus storing the object on the heap. Unboxing converts a reference-type to a value-type, thus storing the value on the stack.

Advanced C# interview questions

  1. What’s the advantage of using System.Text.StringBuilder over System.String? StringBuilder is more efficient in the cases, where a lot of manipulation is done to the text. Strings are immutable, so each time it’s being operated on, a new instance is created.
  2. Can you store multiple data types in System.Array? No.
  3. What’s the difference between the System.Array.CopyTo() and System.Array.Clone()? The first one performs a deep copy of the array, the second one is shallow.
  4. How can you sort the elements of the array in descending order? By calling Sort() and then Reverse() methods.
  5. What’s the .NET datatype that allows the retrieval of data by a unique key? HashTable.
  6. What’s class SortedList underneath? A sorted HashTable.
  7. Will finally block get executed if the exception had not occurred? Yes.
  8. What’s the C# equivalent of C++ catch (…), which was a catch-all statement for any possible exception? A catch block that catches the exception of type System.Exception. You can also omit the parameter data type in this case and just write catch {}.
  9. Can multiple catch blocks be executed? No, once the proper catch code fires off, the control is transferred to the finally block (if there are any), and then whatever follows the finally block.
  10. Why is it a bad idea to throw your own exceptions? Well, if at that point you know that an error has occurred, then why not write the proper code to handle that error instead of passing a new Exception object to the catch block? Throwing your own exceptions signifies some design flaws in the project.
  11. What’s a delegate? A delegate object encapsulates a reference to a method. In C++ they were referred to as function pointers.
  12. What’s a multicast delegate? It’s a delegate that points to and eventually fires off several methods.
  13. How’s the DLL Hell problem solved in .NET? Assembly versioning allows the application to specify not only the library it needs to run (which was available under Win32), but also the version of the assembly.
  14. What are the ways to deploy an assembly? An MSI installer, a CAB archive, and XCOPY command.
  15. What’s a satellite assembly? When you write a multilingual or multi-cultural application in .NET, and want to distribute the core application separately from the localized modules, the localized assemblies that modify the core application are called satellite assemblies.
  16. What namespaces are necessary to create a localized application? System.Globalization, System.Resources.
  17. What’s the difference between // comments, /* */ comments and /// comments? Single-line, multi-line and XML documentation comments.
  18. How do you generate documentation from the C# file commented properly with a command-line compiler? Compile it with a /doc switch.
  19. What’s the difference between and XML documentation tag? Single line code example and multiple-line code example.
  20. Is XML case-sensitive? Yes, so and are different elements.
  21. What debugging tools come with the .NET SDK? CorDBG – command-line debugger, and DbgCLR – graphic debugger. Visual Studio .NET uses the DbgCLR. To use CorDbg, you must compile the original C# file using the /debug switch.
  22. What does the This window show in the debugger? It points to the object that’s pointed to by this reference. Object’s instance data is shown.
  23. What does assert() do? In debug compilation, assert takes in a Boolean condition as a parameter, and shows the error dialog if the condition is false. The program proceeds without any interruption if the condition is true.
  24. What’s the difference between the Debug class and Trace class? Documentation looks the same. Use Debug class for debug builds, use Trace class for both debug and release builds.
  25. Why are there five tracing levels in System.Diagnostics.TraceSwitcher? The tracing dumps can be quite verbose and for some applications that are constantly running you run the risk of overloading the machine and the hard drive there. Five levels range from None to Verbose, allowing to fine-tune the tracing activities.
  26. Where is the output of TextWriterTraceListener redirected? To the Console or a text file depending on the parameter passed to the constructor.
  27. How do you debug an ASP.NET Web application? Attach the aspnet_wp.exe process to the DbgClr debugger.
  28. What are three test cases you should go through in unit testing? Positive test cases (correct data, correct output), negative test cases (broken or missing data, proper handling), exception test cases (exceptions are thrown and caught properly).
  29. Can you change the value of a variable while debugging a C# application? Yes, if you are debugging via Visual Studio.NET, just go to Immediate window.
  30. Explain the three services model (three-tier application). Presentation (UI), business (logic and underlying code) and data (from storage or other sources).
  31. What are advantages and disadvantages of Microsoft-provided data provider classes in ADO.NET? SQLServer.NET data provider is high-speed and robust, but requires SQL Server license purchased from Microsoft. OLE-DB.NET is universal for accessing other sources, like Oracle, DB2, Microsoft Access and Informix, but it’s a .NET layer on top of OLE layer, so not the fastest thing in the world. ODBC.NET is a deprecated layer provided for backward compatibility to ODBC engines.
  32. What’s the role of the DataReader class in ADO.NET connections? It returns a read-only dataset from the data source when the command is executed.
  33. What is the wildcard character in SQL? Let’s say you want to query database with LIKE for all employees whose name starts with La. The wildcard character is %, the proper query with LIKE would involve ‘La%’.
  34. Explain ACID rule of thumb for transactions. Transaction must be Atomic (it is one unit of work and does not dependent on previous and following transactions), Consistent (data is either committed or roll back, no “in-between” case where something has been updated and something hasn’t), Isolated (no transaction sees the intermediate results of the current transaction), Durable (the values persist if the data had been committed even if the system crashes right after).
  35. What connections does Microsoft SQL Server support? Windows Authentication (via Active Directory) and SQL Server authentication (via Microsoft SQL Server username and passwords).
  36. Which one is trusted and which one is untrusted? Windows Authentication is trusted because the username and password are checked with the Active Directory, the SQL Server authentication is untrusted, since SQL Server is the only verifier participating in the transaction.
  37. Why would you use untrusted verificaion? Web Services might use it, as well as non-Windows applications.
  38. What does the parameter Initial Catalog define inside Connection String? The database name to connect to.
  39. What’s the data provider name to connect to Access database? Microsoft.Access.
  40. What does Dispose method do with the connection object? Deletes it from the memory.
  41. What is a pre-requisite for connection pooling? Multiple processes must agree that they will share the same connection, where every parameter is the same, including the security settings.

C# .NET interview questions

Good for preparation and general self-testing, but too specific for the actual job interview. This was sent in by a job applicant getting ready to step into the .NET field in India.

  1. Are private class-level variables inherited? - Yes, but they are not accessible, so looking at it you can honestly say that they are not inherited. But they are.
  2. Why does DllImport not work for me? - All methods marked with the DllImport attribute must be marked as public static extern.
  3. Why does my Windows application pop up a console window every time I run it? - Make sure that the target type set in the project properties setting is set to Windows Application, and not Console Application. If you’re using the command line, compile with /target:winexe, not /target:exe.
  4. Why do I get an error (CS1006) when trying to declare a method without specifying a return type? - If you leave off the return type on a method declaration, the compiler thinks you are trying to declare a constructor. So if you are trying to declare a method that returns nothing, use void. The following is an example: // This results in a CS1006 error public static staticMethod (mainStatic obj) // This will work as wanted public static void staticMethod (mainStatic obj)
  5. Why do I get a syntax error when trying to declare a variable called checked? - The word checked is a keyword in C#.
  6. Why do I get a security exception when I try to run my C# app? - Some security exceptions are thrown if you are working on a network share. There are some parts of the frameworks that will not run if being run off a share (roaming profile, mapped drives, etc.). To see if this is what’s happening, just move the executable over to your local drive and see if it runs without the exceptions. One of the common exceptions thrown under these conditions is System.Security.SecurityException. To get around this, you can change your security policy for the intranet zone, code group 1.2, (the zone that running off shared folders falls into) by using the caspol.exe tool.
  7. Why do I get a CS5001: does not have an entry point defined error when compiling? - The most common problem is that you used a lowercase ‘m’ when defining the Main method. The correct way to implement the entry point is as follows: class test { static void Main(string[] args) {} }
  8. What optimizations does the C# compiler perform when you use the /optimize+ compiler option? - The following is a response from a developer on the C# compiler team: We get rid of unused locals (i.e., locals that are never read, even if assigned). We get rid of unreachable code. We get rid of try-catch with an empty try. We get rid of try-finally with an empty try. We get rid of try-finally with an empty finally. We optimize branches over branches: gotoif A, lab1 goto lab2: lab1: turns into: gotoif !A, lab2 lab1: We optimize branches to ret, branches to next instruction, and branches to branches.
  9. What is the syntax for calling an overloaded constructor within a constructor (this() and constructorname() does not compile)? - The syntax for calling another constructor is as follows: class B { B(int i) { } } class C : B { C() : base(5) // call base constructor B(5) { } C(int i) : this() // call C() { } public static void Main() {} }
  10. What is the equivalent to regsvr32 and regsvr32 /u a file in .NET development? - Try using RegAsm.exe. Search MSDN on Assembly Registration Tool.
  11. What is the difference between a struct and a class in C#? - From language spec: The list of similarities between classes and structs is as follows. Longstructs can implement interfaces and can have the same kinds of members as classes. Structs differ from classes in several important ways; however, structs are value types rather than reference types, and inheritance is not supported for structs. Struct values are stored on the stack or in-line. Careful programmers can sometimes enhance performance through judicious use of structs. For example, the use of a struct rather than a class for a Point can make a large difference in the number of memory allocations performed at runtime. The program below creates and initializes an array of 100 points. With Point implemented as a class, 101 separate objects are instantiated-one for the array and one each for the 100 elements.
  12. My switch statement works differently than in C++! Why? - C# does not support an explicit fall through for case blocks. The following code is not legal and will not compile in C#:

switch(x)
{
case 0: // do something
case 1: // do something as continuation of case 0
default: // do something in common with
//0, 1 and everything else
break;
}

To achieve the same effect in C#, the code must be modified as shown below (notice how the control flows are explicit):

class Test
{
public static void Main() {
int x = 3;
switch(x)
{
case 0: // do something
goto case 1;
case 1: // do something in common with 0
goto default;
default: // do something in common with 0, 1, and anything else
break;
}
}
}

  1. Is there regular expression (regex) support available to C# developers? - Yes. The .NET class libraries provide support for regular expressions. Look at the System.Text.RegularExpressions namespace.
  2. Is there any sample C# code for simple threading? - Yes:

using System;
using System.Threading;
class ThreadTest
{
public void runme()
{
Console.WriteLine(”Runme Called”);
}
public static void Main(String[] args)
{
ThreadTest b = new ThreadTest();
Thread t = new Thread(new ThreadStart(b.runme));
t.Start();
}
}

  1. Is there an equivalent of exit() for quitting a C# .NET application? - Yes, you can use System.Environment.Exit(int exitCode) to exit the application or Application.Exit() if it’s a Windows Forms app.
  2. Is there a way to force garbage collection? - Yes. Set all references to null and then call System.GC.Collect(). If you need to have some objects destructed, and System.GC.Collect() doesn’t seem to be doing it for you, you can force finalizers to be run by setting all the references to the object to null and then calling System.GC.RunFinalizers().
  3. Is there a way of specifying which block or loop to break out of when working with nested loops? - The easiest way is to use goto:

using System;
class BreakExample
{
public static void Main(String[] args) {
for(int i=0; i<3; j=”0″ j =”=”">

  1. Is it possible to restrict the scope of a field/method of a class to the classes in the same namespace? - There is no way to restrict to a namespace. Namespaces are never units of protection. But if you’re using assemblies, you can use the ‘internal’ access modifier to restrict access to only within the assembly.

Interview questions for C# developers

Useful for preparation, but too specific to be used in the interview.

  1. Is it possible to inline assembly or IL in C# code? - No.
  2. Is it possible to have different access modifiers on the get/set methods of a property? - No. The access modifier on a property applies to both its get and set accessors. What you need to do if you want them to be different is make the property read-only (by only providing a get accessor) and create a private/internal set method that is separate from the property.
  3. Is it possible to have a static indexer in C#? - No. Static indexers are not allowed in C#.
  4. If I return out of a try/finally in C#, does the code in the finally-clause run? - Yes. The code in the finally always runs. If you return out of the try block, or even if you do a “goto” out of the try, the finally block always runs:

using System;

class main
{
public static void Main()
{
try
{
Console.WriteLine(”In Try block”);
return;
}
finally
{
Console.WriteLine(”In Finally block”);
}
}
}

Both “In Try block” and “In Finally block” will be displayed. Whether the return is in the try block or after the try-finally block, performance is not affected either way. The compiler treats it as if the return were outside the try block anyway. If it’s a return without an expression (as it is above), the IL emitted is identical whether the return is inside or outside of the try. If the return has an expression, there’s an extra store/load of the value of the expression (since it has to be computed within the try block).

  1. I was trying to use an “out int” parameter in one of my functions. How should I declare the variable that I am passing to it? - You should declare the variable as an int, but when you pass it in you must specify it as ‘out’, like the following: int i; foo(out i); where foo is declared as follows: [return-type] foo(out int o) { }
  2. How does one compare strings in C#? - In the past, you had to call .ToString() on the strings when using the == or != operators to compare the strings’ values. That will still work, but the C# compiler now automatically compares the values instead of the references when the == or != operators are used on string types. If you actually do want to compare references, it can be done as follows: if ((object) str1 == (object) str2) { … } Here’s an example showing how string compares work:

using System;
public class StringTest
{
public static void Main(string[] args)
{
Object nullObj = null; Object realObj = new StringTest();
int i = 10;
Console.WriteLine(”Null Object is [" + nullObj + "]n”
+ “Real Object is [" + realObj + "]n”
+ “i is [" + i + "]n”);
// Show string equality operators
string str1 = “foo”;
string str2 = “bar”;
string str3 = “bar”;
Console.WriteLine(”{0} == {1} ? {2}”, str1, str2, str1 == str2 );
Console.WriteLine(”{0} == {1} ? {2}”, str2, str3, str2 == str3 );
}
}

Output:

Null Object is []
Real Object is [StringTest]
i is [10]
foo == bar ? False
bar == bar ? True

  1. How do you specify a custom attribute for the entire assembly (rather than for a class)? - Global attributes must appear after any top-level using clauses and before the first type or namespace declarations. An example of this is as follows:

using System;
[assembly : MyAttributeClass] class X {}

Note that in an IDE-created project, by convention, these attributes are placed in AssemblyInfo.cs.

  1. How do you mark a method obsolete? -

[Obsolete] public int Foo() {…}

or

[Obsolete("This is a message describing why this method is obsolete")] public int Foo() {…}

Note: The O in Obsolete is always capitalized.

  1. How do you implement thread synchronization (Object.Wait, Notify,and CriticalSection) in C#? - You want the lock statement, which is the same as Monitor Enter/Exit:

lock(obj) { // code }

translates to

try {
CriticalSection.Enter(obj);
// code
}
finally
{
CriticalSection.Exit(obj);
}

  1. How do you directly call a native function exported from a DLL? - Here’s a quick example of the DllImport attribute in action:

using System.Runtime.InteropServices;
class C
{
[DllImport("user32.dll")]
public static extern int MessageBoxA(int h, string m, string c, int type);
public static int Main()
{
return MessageBoxA(0, “Hello World!”, “Caption”, 0);
}
}

This example shows the minimum requirements for declaring a C# method that is implemented in a native DLL. The method C.MessageBoxA() is declared with the static and external modifiers, and has the DllImport attribute, which tells the compiler that the implementation comes from the user32.dll, using the default name of MessageBoxA. For more information, look at the Platform Invoke tutorial in the documentation.

  1. How do I simulate optional parameters to COM calls? - You must use the Missing class and pass Missing.Value (in System.Reflection) for any values that have optional parameters.

C# developer interview questions

A representative of a high-tech company in United Kingdom sent this in today noting that the list was used for interviewing a C# .NET developer. Any corrections and suggestions would be forwarded to the author. I won’t disclose the name of the company, since as far as I know they might still be using this test for prospective employees. Correct answers are in green color.

1) The C# keyword ‘int’ maps to which .NET type?

  1. System.Int16
  2. System.Int32
  3. System.Int64
  4. System.Int128

2) Which of these string definitions will prevent escaping on backslashes in C#?

  1. string s = #”n Test string”;
  2. string s = “’n Test string”;
  3. string s = @”n Test string”;
  4. string s = “n Test string”;

3) Which of these statements correctly declares a two-dimensional array in C#?

  1. int[,] myArray;
  2. int[][] myArray;
  3. int[2] myArray;
  4. System.Array[2] myArray;

4) If a method is marked as protected internal who can access it?

  1. Classes that are both in the same assembly and derived from the declaring class.
  2. Only methods that are in the same class as the method in question.
  3. Internal methods can be only be called using reflection.
  4. Classes within the same assembly, and classes derived from the declaring class.

5) What is boxing?

a) Encapsulating an object in a value type.

b) Encapsulating a copy of an object in a value type.

c) Encapsulating a value type in an object.

d) Encapsulating a copy of a value type in an object.

6) What compiler switch creates an xml file from the xml comments in the files in an assembly?

  1. /text
  2. /doc
  3. /xml
  4. /help

7) What is a satellite Assembly?

  1. A peripheral assembly designed to monitor permissions requests from an application.
  2. Any DLL file used by an EXE file.
  3. An assembly containing localized resources for another assembly.
  4. An assembly designed to alter the appearance or ‘skin’ of an application.

8) What is a delegate?

  1. A strongly typed function pointer.
  2. A light weight thread or process that can call a single method.
  3. A reference to an object in a different process.
  4. An inter-process message channel.

9) How does assembly versioning in .NET prevent DLL Hell?

  1. The runtime checks to see that only one version of an assembly is on the machine at any one time.
  2. .NET allows assemblies to specify the name AND the version of any assemblies they need to run.
  3. The compiler offers compile time checking for backward compatibility.
  4. It doesn’t.

10) Which “Gang of Four” design pattern is shown below?

public class A {

private A instance;

private A() {

}

public
static A Instance {

get

{

if ( A == null )

A = new A();

return instance;

}

}

}

  1. Factory
  2. Abstract Factory
  3. Singleton
  4. Builder

11) In the NUnit test framework, which attribute must adorn a test class in order for it to be picked up by the NUnit GUI?

  1. TestAttribute
  2. TestClassAttribute
  3. TestFixtureAttribute
  4. NUnitTestClassAttribute

12) Which of the following operations can you NOT perform on an ADO.NET DataSet?

  1. A DataSet can be synchronised with the database.
  2. A DataSet can be synchronised with a RecordSet.
  3. A DataSet can be converted to XML.
  4. You can infer the schema from a DataSet.

13) In Object Oriented Programming, how would you describe encapsulation?

  1. The conversion of one type of object to another.
  2. The runtime resolution of method calls.
  3. The exposition of data.
  4. The separation of interface and implementation.

C# interview questions

  1. What’s the implicit name of the parameter that gets passed into the class’ set method? Value, and it’s datatype depends on whatever variable we’re changing.
  2. How do you inherit from a class in C#? Place a colon and then the name of the base class.
  3. Does C# support multiple inheritance? No, use interfaces instead.
  4. When you inherit a protected class-level variable, who is it available to? Classes in the same namespace.
  5. Are private class-level variables inherited? Yes, but they are not accessible, so looking at it you can honestly say that they are not inherited. But they are.
  6. Describe the accessibility modifier protected internal. It’s available to derived classes and classes within the same Assembly (and naturally from the base class it’s declared in).
  7. C# provides a default constructor for me. I write a constructor that takes a string as a parameter, but want to keep the no parameter one. How many constructors should I write? Two. Once you write at least one constructor, C# cancels the freebie constructor, and now you have to write one yourself, even if there’s no implementation in it.
  8. What’s the top .NET class that everything is derived from? System.Object.
  9. How’s method overriding different from overloading? When overriding, you change the method behavior for a derived class. Overloading simply involves having a method with the same name within the class.
  10. What does the keyword virtual mean in the method definition? The method can be over-ridden.
  11. Can you declare the override method static while the original method is non-static? No, you can’t, the signature of the virtual method must remain the same, only the keyword virtual is changed to keyword override.
  12. Can you override private virtual methods? No, moreover, you cannot access private methods in inherited classes, have to be protected in the base class to allow any sort of access.
  13. Can you prevent your class from being inherited and becoming a base class for some other classes? Yes, that’s what keyword sealed in the class definition is for. The developer trying to derive from your class will get a message: cannot inherit from Sealed class WhateverBaseClassName. It’s the same concept as final class in Java.
  14. Can you allow class to be inherited, but prevent the method from being over-ridden? Yes, just leave the class public and make the method sealed.
  15. What’s an abstract class? A class that cannot be instantiated. A concept in C++ known as pure virtual method. A class that must be inherited and have the methods over-ridden. Essentially, it’s a blueprint for a class without any implementation.
  16. When do you absolutely have to declare a class as abstract (as opposed to free-willed educated choice or decision based on UML diagram)? When at least one of the methods in the class is abstract. When the class itself is inherited from an abstract class, but not all base abstract methods have been over-ridden.
  17. What’s an interface class? It’s an abstract class with public abstract methods all of which must be implemented in the inherited classes.
  18. Why can’t you specify the accessibility modifier for methods inside the interface? They all must be public. Therefore, to prevent you from getting the false impression that you have any freedom of choice, you are not allowed to specify any accessibility, it’s public by default.
  19. Can you inherit multiple interfaces? Yes, why not.
  20. And if they have conflicting method names? It’s up to you to implement the method inside your own class, so implementation is left entirely up to you. This might cause a problem on a higher-level scale if similarly named methods from different interfaces expect different data, but as far as compiler cares you’re okay.
  21. What’s the difference between an interface and abstract class? In the interface all methods must be abstract, in the abstract class some methods can be concrete. In the interface no accessibility modifiers are allowed, which is ok in abstract classes.
  22. How can you overload a method? Different parameter data types, different number of parameters, different order of parameters.
  23. If a base class has a bunch of overloaded constructors, and an inherited class has another bunch of overloaded constructors, can you enforce a call from an inherited constructor to an arbitrary base constructor? Yes, just place a colon, and then keyword base (parameter list to invoke the appropriate constructor) in the overloaded constructor definition inside the inherited class.
  24. What’s the difference between System.String and System.StringBuilder classes? System.String is immutable, System.StringBuilder was designed with the purpose of having a mutable string where a variety of operations can be performed.
  25. Is it namespace class or class namespace? The .NET class library is organized into namespaces. Each namespace contains a functionally related group of classes so natural namespace comes first.

C# and .NET interview questions

  1. How big is the datatype int in .NET? 32 bits.
  2. How big is the char? 16 bits (Unicode).
  3. How do you initiate a string without escaping each backslash? Put an @ sign in front of the double-quoted string.
  4. What are valid signatures for the Main function?
    • public static void Main()
    • public static int Main()
    • public static void Main( string[] args )
    • public static int Main(string[] args )
  5. Does Main() always have to be public? No.
  6. How do you initialize a two-dimensional array that you don’t know the dimensions of?
    • int [, ] myArray; //declaration
    • myArray= new int [5, 8]; //actual initialization
  7. What’s the access level of the visibility type internal? Current assembly.
  8. What’s the difference between struct and class in C#?
    • Structs cannot be inherited.
    • Structs are passed by value, not by reference.
    • Struct is stored on the stack, not the heap.
  9. Explain encapsulation. The implementation is hidden, the interface is exposed.
  10. What data type should you use if you want an 8-bit value that’s signed? sbyte.
  11. Speaking of Boolean data types, what’s different between C# and C/C++? There’s no conversion between 0 and false, as well as any other number and true, like in C/C++.
  12. Where are the value-type variables allocated in the computer RAM? Stack.
  13. Where do the reference-type variables go in the RAM? The references go on the stack, while the objects themselves go on the heap. However, in reality things are more elaborate.
  14. What is the difference between the value-type variables and reference-type variables in terms of garbage collection? The value-type variables are not garbage-collected, they just fall off the stack when they fall out of scope, the reference-type objects are picked up by GC when their references go null.
  15. How do you convert a string into an integer in .NET? Int32.Parse(string), Convert.ToInt32()
  16. How do you box a primitive data type variable? Initialize an object with its value, pass an object, cast it to an object
  17. Why do you need to box a primitive variable? To pass it by reference or apply a method that an object supports, but primitive doesn’t.
  18. What’s the difference between Java and .NET garbage collectors? Sun left the implementation of a specific garbage collector up to the JRE developer, so their performance varies widely, depending on whose JRE you’re using. Microsoft standardized on their garbage collection.
  19. How do you enforce garbage collection in .NET? System.GC.Collect();
  20. Can you declare a C++ type destructor in C# like ~MyClass()? Yes, but what’s the point, since it will call Finalize(), and Finalize() has no guarantees when the memory will be cleaned up, plus, it introduces additional load on the garbage collector. The only time the finalizer should be implemented, is when you’re dealing with unmanaged code.
  21. What’s different about namespace declaration when comparing that to package declaration in Java? No semicolon. Package declarations also have to be the first thing within the file, can’t be nested, and affect all classes within the file.
  22. What’s the difference between const and readonly? You can initialize readonly variables to some runtime values. Let’s say your program uses current date and time as one of the values that won’t change. This way you declare

public readonly string DateT = new DateTime().ToString().

  1. Can you create enumerated data types in C#? Yes.
  2. What’s different about switch statements in C# as compared to C++? No fall-throughs allowed.
  3. What happens when you encounter a continue statement inside the for loop? The code for the rest of the loop is ignored, the control is transferred back to the beginning of the loop.
  4. Is goto statement supported in C#? How about Java? Gotos are supported in C#to the fullest. In Java goto is a reserved keyword that provides absolutely no functionality.
  5. Describe the compilation process for .NET code? Source code is compiled and run in the .NET Framework using a two-stage process. First, source code is compiled to Microsoft intermediate language (MSIL) code using a .NET Framework-compatible compiler, such as that for Visual Basic .NET or Visual C#. Second, MSIL code is compiled to native code.
  6. Name any 2 of the 4 .NET authentification methods. ASP.NET, in conjunction with Microsoft Internet Information Services (IIS), can authenticate user credentials such as names and passwords using any of the following authentication methods:
    • Windows: Basic, digest, or Integrated Windows Authentication (NTLM or Kerberos).
    • Microsoft Passport authentication
    • Forms authentication
    • Client Certificate authentication
  7. How do you turn off SessionState in the web.config file? In the system.web section of web.config, you should locate the httpmodule tag and you simply disable session by doing a remove tag with attribute name set to session.
  1. What is main difference between Global.asax and Web.Config? ASP.NET uses the global.asax to establish any global objects that your Web application uses. The .asax extension denotes an application file rather than .aspx for a page file. Each ASP.NET application can contain at most one global.asax file. The file is compiled on the first page hit to your Web application. ASP.NET is also configured so that any attempts to browse to the global.asax page directly are rejected. However, you can specify application-wide settings in the web.config file. The web.config is an XML-formatted text file that resides in the Web site’s root directory. Through Web.config you can specify settings like custom 404 error pages, authentication and authorization settings for the Web site, compilation options for the ASP.NET Web pages, if tracing should be enabled, etc.

Advanced C# interview questions

  1. What’s the advantage of using System.Text.StringBuilder over System.String? StringBuilder is more efficient in the cases, where a lot of manipulation is done to the text. Strings are immutable, so each time it’s being operated on, a new instance is created.
  2. Can you store multiple data types in System.Array? No.
  3. What’s the difference between the System.Array.CopyTo() and System.Array.Clone()? The first one performs a deep copy of the array, the second one is shallow.
  4. How can you sort the elements of the array in descending order? By calling Sort() and then Reverse() methods.
  5. What’s the .NET datatype that allows the retrieval of data by a unique key? HashTable.
  6. What’s class SortedList underneath? A sorted HashTable.
  7. Will finally block get executed if the exception had not occurred? Yes.
  8. What’s the C# equivalent of C++ catch (…), which was a catch-all statement for any possible exception? A catch block that catches the exception of type System.Exception. You can also omit the parameter data type in this case and just write catch {}.
  9. Can multiple catch blocks be executed? No, once the proper catch code fires off, the control is transferred to the finally block (if there are any), and then whatever follows the finally block.
  10. Why is it a bad idea to throw your own exceptions? Well, if at that point you know that an error has occurred, then why not write the proper code to handle that error instead of passing a new Exception object to the catch block? Throwing your own exceptions signifies some design flaws in the project.
  11. What’s a delegate? A delegate object encapsulates a reference to a method. In C++ they were referred to as function pointers.
  12. What’s a multicast delegate? It’s a delegate that points to and eventually fires off several methods.
  13. How’s the DLL Hell problem solved in .NET? Assembly versioning allows the application to specify not only the library it needs to run (which was available under Win32), but also the version of the assembly.
  14. What are the ways to deploy an assembly? An MSI installer, a CAB archive, and XCOPY command.
  15. What’s a satellite assembly? When you write a multilingual or multi-cultural application in .NET, and want to distribute the core application separately from the localized modules, the localized assemblies that modify the core application are called satellite assemblies.
  16. What namespaces are necessary to create a localized application? System.Globalization, System.Resources.
  17. What’s the difference between // comments, /* */ comments and /// comments? Single-line, multi-line and XML documentation comments.
  18. How do you generate documentation from the C# file commented properly with a command-line compiler? Compile it with a /doc switch.
  19. What’s the difference between and XML documentation tag? Single line code example and multiple-line code example.
  20. Is XML case-sensitive? Yes, so and are different elements.
  21. What debugging tools come with the .NET SDK? CorDBG – command-line debugger, and DbgCLR – graphic debugger. Visual Studio .NET uses the DbgCLR. To use CorDbg, you must compile the original C# file using the /debug switch.
  22. What does the This window show in the debugger? It points to the object that’s pointed to by this reference. Object’s instance data is shown.
  23. What does assert() do? In debug compilation, assert takes in a Boolean condition as a parameter, and shows the error dialog if the condition is false. The program proceeds without any interruption if the condition is true.
  24. What’s the difference between the Debug class and Trace class? Documentation looks the same. Use Debug class for debug builds, use Trace class for both debug and release builds.
  25. Why are there five tracing levels in System.Diagnostics.TraceSwitcher? The tracing dumps can be quite verbose and for some applications that are constantly running you run the risk of overloading the machine and the hard drive there. Five levels range from None to Verbose, allowing to fine-tune the tracing activities.
  26. Where is the output of TextWriterTraceListener redirected? To the Console or a text file depending on the parameter passed to the constructor.
  27. How do you debug an ASP.NET Web application? Attach the aspnet_wp.exe process to the DbgClr debugger.
  28. What are three test cases you should go through in unit testing? Positive test cases (correct data, correct output), negative test cases (broken or missing data, proper handling), exception test cases (exceptions are thrown and caught properly).
  29. Can you change the value of a variable while debugging a C# application? Yes, if you are debugging via Visual Studio.NET, just go to Immediate window.
  30. Explain the three services model (three-tier application). Presentation (UI), business (logic and underlying code) and data (from storage or other sources).
  31. What are advantages and disadvantages of Microsoft-provided data provider classes in ADO.NET? SQLServer.NET data provider is high-speed and robust, but requires SQL Server license purchased from Microsoft. OLE-DB.NET is universal for accessing other sources, like Oracle, DB2, Microsoft Access and Informix, but it’s a .NET layer on top of OLE layer, so not the fastest thing in the world. ODBC.NET is a deprecated layer provided for backward compatibility to ODBC engines.
  32. What’s the role of the DataReader class in ADO.NET connections? It returns a read-only dataset from the data source when the command is executed.
  33. What is the wildcard character in SQL? Let’s say you want to query database with LIKE for all employees whose name starts with La. The wildcard character is %, the proper query with LIKE would involve ‘La%’.
  34. Explain ACID rule of thumb for transactions. Transaction must be Atomic (it is one unit of work and does not dependent on previous and following transactions), Consistent (data is either committed or roll back, no “in-between” case where something has been updated and something hasn’t), Isolated (no transaction sees the intermediate results of the current transaction), Durable (the values persist if the data had been committed even if the system crashes right after).
  35. What connections does Microsoft SQL Server support? Windows Authentication (via Active Directory) and SQL Server authentication (via Microsoft SQL Server username and passwords).
  36. Which one is trusted and which one is untrusted? Windows Authentication is trusted because the username and password are checked with the Active Directory, the SQL Server authentication is untrusted, since SQL Server is the only verifier participating in the transaction.
  37. Why would you use untrusted verificaion? Web Services might use it, as well as non-Windows applications.
  38. What does the parameter Initial Catalog define inside Connection String? The database name to connect to.
  39. What’s the data provider name to connect to Access database? Microsoft.Access.
  40. What does Dispose method do with the connection object? Deletes it from the memory.
  41. What is a pre-requisite for connection pooling? Multiple processes must agree that they will share the same connection, where every parameter is the same, including the security settings.
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